Rushbat Type II ELIDS

Weaknesses:
Mobility: 5
Stability: 6
Crit Rate: 0%
Crit DMG: 100%

Character skills

Stability Damage: 3 Range: 5 Effect Area: Target
Ultrasonic Disturbance
Basic Attack / Single Target
Selects 1 enemy target within <#D05C19:5 tiles> and deals physical damage equal to <#D05C19:120%> of attack to it
Stability Damage: 0 Range: Self Effect Area: Target
Pursuing Sound
Passive / Debuff
Each attack from the Rushbat adds {!Sonar Positioning} to the enemy target. The Rushbat prioritizes attacking enemies that are not exposed and have not yet been affected by {!Sonar Positioning}